Flora of Vvardenfell

A Complete Herbalist’s Guide
by Madame Mary Madrigal

Vvardenfell, a large island of the province Morrowind, has many unique plants with interesting alchemical properties. This book focuses on Vvardenfell’s different regions, and the plants most commonly found within them. Each region is divided into the following sections:

Section One: The Bitter Coast
Section Two: The Ascadian Isles
Section Three: West Gash
Section Four: The Ashlands and Molag Amur
Section Five: Grazelands
Section Six: Azura’s Coast and Sheogorad
The Flora of Mournhold
The Flora of Solsthiem

Section One: The Bitter Coast

The Bitter Coast runs along the southeastern edge of Vvardenfell. Most flora in this region is of the fungal variety, which glows with mysterious beauty in the dark marshes. The region’s native plants thrive in heavy rainfall, which has kept this ecosystem in balance, and relatively safe against the Blight, for thousands of years.

Bungler’s Bane

This fungal shelf is found growing on trees alongside its cousin hypa facia. It is distinguished by mottled coloration, compared to its lighter, smoother cousin. This fungus is poisonous, but can be used in dispel potions when mixed appropriately.

Alchemical Properties:

  1. Drain Speed
  2. Drain Endurance
  3. Dispel
  4. Drain Strength

Draggle Tail

Draggle tail is a marsh weed found growing deep in the green marshes of the Bitter Coast. Often one will find an ampoule pod, the draggle tail’s immature fruiting body, on the end of a thick stalk. The large bulbous pod has a soft blue glow. Though the ampoule pod develops from the coda flower, the draggle tail’s alchemical properties change from flower to fruit. The pod is easier for the novice herbalist to gather than the delicate coda flower.

The coda flower has a bright blue glow, prized by alchemists and florists alike. Poor fishermen along the Bitter Coast often place the flowers in their homes when candles are in short supply, but it has gradually found its way into upper class homes due to its beauty, and its association with the Shrine to Stop the Moon. The coda flower is symbolic of enlightenment. It has only one use in alchemy, but as levitation potions are in high demand, that one use makes it a prized ingredient.

Alchemical Properties – Ampoule Pod:

  1. Water walking
  2. Paralyze
  3. Detect Animal
  4. Drain Willpower

Alchemical Properties – Coda Flower:

  1. Drain Personality
  2. Levitate
  3. Drain Intelligence
  4. Drain Health

Hypha Fascia

Like bungler’s bane, this fungal shelf is found growing on trees and wet marshy rocks. Its lighter, smoother coloration distinguishes it from its cousin. It is also poisonous when ingested. Its only alchemical use is in detect enchantment potions.

Alchemical Properties:

  1. Drain Luck
  2. Drain Agility
  3. Drain Fatigue
  4. Detect Enchantment

Luminous Russula

This dark mottled mushroom is large and odorous, and has a faint luminosity, as its name suggests. These mushrooms are often found tucked into rocks along the coast, and in dark caverns across Vvardenfell. When placed in the mouth, it allows one to breath water for a short period. It is used extensively by local pearl divers.

Alchemical Properties:

  1. Water Breathing
  2. Drain Fatigue
  3. Poison

Spore Pod

This thick bulbous pod is found growing on the slough fern. It is tough and inedible, but has a singular use in detect key potions. As an alchemical commodity, it is not in high demand, and often not worth gathering. It also takes a good amount of crushing to remove the jelly from its thick skin.

Alchemical Properties:

  1. Drain Strength
  2. Drain Fatigue
  3. Detect Key
  4. Paralyze

Violet Coprinus

This large mushroom has a bright blue skin and is softly luminescent. It is often used in floral displays alongside the coda flower. It is found in dark places alongside luminous russula, and in thick marshes where draggle tail grows. When ingested, it allows the traveler to walk lightly on water.

Alchemical Properties:

  1. Water Walking
  2. Drain Fatigue
  3. Poison

Section Two: The Ascadian Isles

North of the Bitter Coast is the beautiful Ascadian Isles. This area is a favorite of Imperial tourists, as it most closely reminds them of home. This region’s rich soil provides for an abundance of beautiful flowers and staple crops. Local farmers harvest staple foods such as saltrice and marshmarrow, and grow flowering plants for herbal remedies. If you happen to be in the area, make sure to visit the Fields of Kummu. This local shrine is teeming with local wildlife, lovingly preserved in its natural state by the Tribunal Temple for hundreds of years.

Ash Yam

Ash yams are not found in the wild, but grown extensively on farms throughout the area. This sweet tuber is a staple food throughout Vvardenfell. The large purplish tuber is recognizable by spiky leaves sticking out of its top. The tuber grows so large, it bursts from the ground until its bulb pokes halfway out of the soil. When eaten, it temporarily heightens awareness, but it has many other alchemical uses when distilled into potions.

Alchemical Properties:

  1. Fortify Intelligence
  2. Fortify Strength
  3. Resist Common Disease
  4. Detect Key

Black Anther

This local flower has large open petals with dark violet tips, and a long stamen. The dark heavy leaves of this tall flower often point towards the ground. The beauty of this flower is undeniable. However, it is not often used in floral displays because it symbolizes sexual desire and betrayal. It is the flower of the vamp, an image popularized by the song “Black Anther (the Vampiress)” by the bard Jademis Crowl. The stamens are collected by alchemists, though their use is limited.

Alchemical Properties:

  1. Drain Agility
  2. Resist Fire
  3. Drain Endurance
  4. Light

Comberry

The comberry bush has bright red berries, used in many local recipes and brews. Uncooked comberry causes fatigue, which is useful for sleeping draughts. The comberry has a slight bitter aftertaste and is incredibly tart, but other than the ash yam, has the sweetest flavor found in Vvardenfell. It is found in the wild and on local farms. Distilled comberry has many alchemical uses.

Alchemical Properties:

  1. Drain Fatigue
  2. Restore Magica
  3. Fire Shield
  4. Reflect

Corkbulb Root

This tuber is another staple food, found in the wild and on local farms. It is larger than the ash yam, and has a tougher hide. Its leaves are large, wide, and forms a parasol over the the large bulb. Corkbulb grows deep in the soil, and is somewhat difficult to dig up; farmers often employ tamed guars for the purpose. Corkbulb root is the guar’s favorite meal, and this animal can smell it from a mile away. Be aware that wild guars will attack if you are carrying corkbulb root on your person. Besides being a tasty and nutritous food, this root is also a useful alchemical ingredient.

Alchemical Properties:

  1. Cure Paralyzation
  2. Restore Health
  3. Lightning Shield
  4. Fortify Luck

Gold Kanet

Gold kanet’s small golden flowers grow in clusters atop a large thick stem. Its large wide fan-like leaves are dark green, its lush foliage bush-like. Gold kanet traditionally symbolizes long lasting friendship, and dried cuttings from this flower are often given as a symbolic gesture. It is also a symbol of loyalty, worn by candidates during oath of service ceremonies of the Indoril and Ordinators. The famed gold kanet flower Roland’s Tear is found in a small remote part of the Ascadian Isles; its exact location is unknown. Despite its symbolic importance in Vvardenfell, the alchemical uses of this flower are limited, only good for potions to restore strength. Since its primary alchemical properties are detrimental to health and well being, it must be carefully prepared for use in potions.

Alchemical Properties:

  1. Drain Health
  2. Burden
  3. Drain Luck
  4. Restore Strength

Heather

Heather is a small cluster of pink flowers that grow close to the ground. Its leaves are small and spiny, which make it quite painful to pick. Heather is symbolic of young idyllic love and shy admiration; the young often leave it anonymously on the doorsteps of their sweethearts. When a young man or woman is caught daydreaming, they are often told they are “out picking heather.” Heather is picked fresh and eaten during times of heartbreak, as it is said to restore one’s confidence and lighten one’s burdens. In alchemy, heather is most often used in potions of feather.

Alchemical Properties:

  1. Restore Personality
  2. Feather
  3. Drain Speed
  4. Drain Personality

Willow Flower

Willow flowers are large, with clusters of soft white anthers cupped in broad pinkish-red leaves. The leaves are folded in the middle, forming what is described as an “upside-down cup” or “capsized boat.” In Vvardenfell, the willow flower is worn by a bride on her wedding day, as it symbolizes purity and devotion. The flower’s anthers have many alchemical uses.

Alchemical Properties:

  1. Drain Personality
  2. Frost Shield
  3. Cure Common Disease
  4. Cure Paralyzation

Section Three: The West Gash

The West Gash region is located near the western coast of Vvardenfell. It runs all the way from the north to the mountains of the Ascadian Isles. Is is sandwiched between two mountain ranges: the Bitter Coast to the southwest, and the rocky Ashlands to the west. Its climate is semi-arid, but still affords a beautiful landscape teeming with life.

Chokeweed

Chokeweed is the most common plant found in this area, named thus because its overgrowth tends to block off roads and mountainous passages. It is a tall, straight bush-like plant, with fans of sharp pointy leaves that look like lace. The leaves are tough and difficult to cut from the branches. Despite its reputation as “the unlucky leaf,” it has its uses in alchemy.

Alchemical Properties:

  1. Drain Luck
  2. Restore Fatigue
  3. Cure Common Disease
  4. Drain Willpower

Roobrush

Though roobrush appears similar to chokeweed, its fans of foliage are broader and covered in numerous small, flat leaves. It does not grow as tall or straight as chokeweed, and is distinguished by its tough greenish-orange fruit. This fruit is not edible, but it has alchemical uses. It is often used as a poison that, when administered to strong drink, is meant to drain the willpower of your enemies and kill them slowly. Roobrush poison has been used extensively in the centuries long feuds between the great houses of Morrowind.

Alchemical Properties:

  1. Drain Willpower
  2. Fortify Agility
  3. Drain Health
  4. Cure Poison

Stoneflower

The stoneflower is also found in the wilds of the Ascadian Isles, but it is a true native of the West Gash. The rich blue flowers are prolific there, for they have little competition. Conical in shape, with pointed petals, the large heavy flowers bend towards the ground. The leaves are similar to the willow flower; the two species may be related. Stoneflower traditionally represents death and mourning, so it is often use in Dunmer funeral cerimonies. The petals have varied uses in alchemy, and they are also edible. They have a vaguely sweet taste, and a soft velvety texture.

Alchemical Properties:

  1. Restore Strength
  2. Fortify Magicka
  3. Drain Luck
  4. Fortify Personality

Section Four: The Ashlands and Molag Amur

Both the Ashlands and Molag Amur are barren rocky wastelands. A few hardy specimens of plant life grow in these regions. These vast, mountainous lands make up a large part of Morrowind. The Ashlands are located in northern Vvardenfell, between the West Gash to the west and the Grazelands to the east, with Red Mountain occupying the southeast corner. Molag Amur is located in the southeast, west of Azura’s Coast, and south of the Grazelands. These regions are plagued by ash storms, and many creatures roaming the area are blighted. It is a harsh and dangerous landscape, populated by the hardy and steadfast Ashlander tribes of the Dunmer people.

Bittergreen Plant

Though this hardy specimen has made its way into the West Gash region, it is ideally suited to the rocky climes of the Ashlands. This plant has a large thick-husked pod, with several long reaching branches curling from it. On these branches grow small clusters of pointed green leaves that look almost flower-like. Bittergreen “petals” are edible, and used to restore intelligence. Redoran nobility use it as a garnish in their dishes. Bittergreen petals have the rare distinction of being the only local substance you can combine with diamonds to produce invisibility potions.

Alchemical Properties:

  1. Restore Intelligence
  2. Invisibility
  3. Drain Endurance
  4. Drain Magicka

Fire Fern

Fire fern is unlike most native flowers in Vvardenfell, as it blooms perennially. This plant requires heat to survive, so it tends to grow in volcanic areas, and near hot-springs and geysers. This flower’s deep red petals protects traveler’s from heat and fire when placed under the tongue. The fire fern has religious significance for the Tribunal Temple; representing the trials of Lord Vivec, it is symbolic of triumph against near impossible odds.

Alchemical Properties:

  1. Resist Fire
  2. Drain Health
  3. Spell Absorbtion
  4. Paralyze

Lichen

Lichen are found in dry mountainous regions, usually growing on rocks. They are both plants and fungus, a colony of each in symbiosis with one another. They are not uncommon, but are difficult to spot. There are three varieties of lichen: black, green, and red. Each have different alchemical properties, so some are more valued than others. Red lichen has a higher value when bought and sold by alchemists. Green lichen is the only type that is edible.

Alchemical Properties – Black Lichen:

  1. Drain Strength
  2. Resist Frost
  3. Drain Speed
  4. Cure Poison

Alchemical Properties – Green Lichen:

  1. Fortify Personality
  2. Cure Common Disease
  3. Drain Strength
  4. Drain Health

Alchemical Properties – Red Lichen

  1. Drain Speed
  2. Light
  3. Cure Common Disease
  4. Drain Magicka

Scathecraw Plant

Scathecraw is a type of fern with deep purplish-red leaves. Ashlanders use these tall broad leaves to wrap and preserve food. Scathecraw plants are also found adorning homes in Redoran settlements. Scathecraw is abundant in the rocky regions of Vvardenfell, bringing life to an otherwise barren landscape. The people of Ald’Ruhn often say, “Scathecraw’s simple beauty is here to remind us that life is worth living, even in the harshest and darkest of times.”

Alchemical Properties:

  1. Drain Strength
  2. Cure Poison
  3. Drain Health
  4. Restore Willpower

Trama Root

Trama root is the primary staple food of the Ashlanders. This long, twisting root is covered in rows of purplish spikes. Though tough on its exterior, breaking off one of these spines reveals a soft, edible center. It is not the best tasting, being slightly bitter, but it is sustaining. Without the simple trama root, the Ashlanders could not live off the land in the unforgiving Ashlands. This abundant tuber is also a key component in levitation potions, making it high in demand in Telvanni cities.

Alchemical Properties:

  1. Restore Willpower
  2. Levitate
  3. Drain Magicka
  4. Drain Speed

Section Five: The Grazelands

The Grazelands are grassy plains on the northeastern edge of Vvardenfell. Due east of the barren Ashlands, the Grazelands are protected from ash storms by a vast mountain range. Stoneflowers, previously covered in the West Gash chapter, also grow in this temperate, semi-arid region. Though there is not much floral variety in this area, there is certainly abundance. The soil is fertile, perfect for farmland, but the land remains wild and untamed. This pastoral landscape is fraught with danger, as it it also home to roaming Daedra. Locals fear to stray too far from the roads, sticking closely to established settlements. There are also several Ashlander camps in this region.

Hackle-Lo

Hackle-lo is a large palm, consisting of a trunk of soft prickly fibers topped by a frond of long green leaves. Coastal hackle-lo are often shorter and look like ferns, due to environmental differences in light levels, predators, and competition. Though hackle-lo is found across Vvardenfell’s coastal regions, it thrives in the southern Grazelands near Falensarano. Here, the hackle-lo stand tall as they did, across the continent, in ages past. Hackle-lo is in danger of extinction as the Ashlands creep ever closer to the coasts. Despite hackle-lo’s rough exterior, this plant is delicate, and ash storms are deadly to it. Despite the plant’s dwindling numbers, hackle-lo leaf remains a common local food source.

Alchemical Properties:

  1. Restore Fatigue
  2. Paralyze
  3. Water Breathing
  4. Restore Luck

Wickwheat

The Grazelands thrives with wickwheat, growing like weeds in the area. It is the most abundant plant in Vvardenfell, yet it is hardly used as a common food source. More Dunmer use wickwheat to patch their roofs than eat it; one wonders why. It has restorative properties when eaten, and makes fine bread. However, most locals prefer bread made with saltrice.

Alchemical Properties:

  1. Restore Health
  2. Fortify Willpower
  3. Paralyze
  4. Damage Intelligence

Section Six: Azura’s Coast and Sheogorad

Azura’s Coast is the preferred location for Telvanni settlements, as the environment is more conducive to growing their tall mushroom towers. The region stretches from the southeasternmost tip of the continent, across the western coast, and into Zafirbel Bay. Azura’s Coast is named after the Shrine of Azura. Both it and Sheogorad are lands of wild magic and roaming Daedra. Sheogorad, commonly known for its largest settlement Dagon Fel, is the chain of Vvardenfell’s northernmost islands. Both these regions have similar coastal flora, tall mushroom trees and tangled reeds, though they are found in more abundance to the south.

Kreshweed

Kreshweed grows along Azura’s Coast, and to a lesser extent the West Gash and Sheogorad. Its preferred habitat is near saline coastal waters. It can be difficult to discern from other course grasses in the area. Its leaves are long, broad, flat, and fan upwards from the base of the stem. When in bloom, it can be identified by pale yellow trumpet-shaped flowers. Kreshweed fiber has modest alchemical properties. Known locally as “luck weed,” it has restorative properties to match. Vos peasants sew kresh fibers into their clothing, but it has no beneficial effect unless consumed or distilled into a potion.

Alchemical Properties:

  1. Restore Luck
  2. Fortify Personality
  3. Drain Magicka
  4. Drain Speed

Marshmarrow

Marshmarrow is a tall reed that grows across the coastal regions, and is also farmed in the Ascadian Isles. It is a common food source throughout Vvardenfall. Its marrow is quite sweet. It is the preferred flavoring for most local dishes, or can be eaten raw. It is often given to pacify children. Marshmarrow prefers wet climates and grows best in shallow water. It has restorative properties similar to wickwheat, which can be used in combination to create potions to restore health.

Alchemical Properties:

  1. Restore Health
  2. Detect Enchantment
  3. Drain Willpower
  4. Drain Fatigue

Mucksponge

Mucksponge once grew in abundance across Vvardenfall. The legend of Vivec in the Fields of Kummu tells how he helped a poor farmer shovel muck, but mucksponge cannot be found in the region today. Mucksponge needs wet climes to survive. Though it is primarily found growing wild along Azura’s Coast, it is also cultivated on the north-easternmost coast of the West Gash near Gnisis. Mucksponge is a tall whitish pod with mottled brown spots. Its large cavity in the top is filled with muck, which is harvested using shovels. Mucksponge can produce on average up to 5 tons of muck per year. When it is not harvested, the cavity fills until it runs over onto the soil, which fertilizes nearby plant growth. Muck is used to fortify soil for other crops. As the farmer’s friend, the lowly mucksponge has a revered place in Morrowind’s history. Muck, not the flesh of the sponge itself, has alchemical properties.

Alchemical Properties:

  1. Drain Intelligence
  2. Detect Key
  3. Drain Personality
  4. Cure Common Disease

Saltrice

Saltrice is the primary staple food across Vvardenfall. It grows wild along the shores of Azura’s Coast, and in abundance in Zafirbel Bay. It is also cultivated on farms in the Ascadian Isles. Saltrice has a long history, considered a holy staple by the Tribunal Temple. It is the only food allowed to Temple initiates during certain months of the year, because it is associated with austerity, and purity of body and soul. Saltrice’s name derives from its salty flavor, due to drawing in salt from the seawater it typically thrives in. The Saltrice plant has long, broad green leaves. The head of rice is coated in a light pink husk. It has natural restorative properties. It can be eaten raw, but is more often cooked in numerous local dishes. Bread made from saltrice gains its primary restorative property. In alchemy it is has many positive properties, and is otherwise fairly neutral. It is often added to potions to level out their weight, since it is light, inexpensive, and abundant.

Alchemical Properties:

  1. Restore Fatigue
  2. Fortify Magicka
  3. Drain Strength
  4. Restore Heath

Flowers native to the Ascadian Isles, such as willow flower and gold kanet, also grow in these regions, but not in great abundance. Thus concludes the Vvardenfell Flora Compendium. For my next book, I will travel to Mournhold on the Morrowind mainland to seek out its natural plant life. Until then, dear reader.

The Flora of Mournhold: An Herbalists Guide

by Madame Mary Madrigal

During my brief visit to Mournhold, I encountered a variety of interesting flora. The area around Mournhold ranges from temperate to semi-arid, and supports a large variety of plant life. Of those I encountered, I will list the most noteworthy here — that is, the species of flora with the most interest to alchemists. I intend to more thoroughly explore the continent in the future, but until then, this list includes the flora most commonly found within Mournhold’s city walls.

Horn Lily

The horn lily is an elegant violet flower. The petals form a large bell, and its stamen is long and pointed. Its leaves and stem are thin and long. Its soft petals are thick and have a velvety texture. The bulb of the horn lily has some interesting alchemical properties, and is traded throughout the area.

Alchemical Properties:

  1. Resist Paralysis
  2. Drain Health
  3. Restore Strength
  4. Restore Endurance

Meadow Rye

Meadow rye is a tall grain. Its sheaf varies in color from light grey-blue to light greyish-pink. It prefers to grow in temperate climes, in shady areas near trees, but can also survive in semi-arid climates. People can increase their speed by eating meadow rye grain. It can be eaten raw, but is more often baked into bread and other local dishes.

Alchemical Properties:

  1. Fortify Speed
  2. Damage Health
  3. Restore Speed
  4. Drain Speed

Nirthfly Stalks

The nirthfly is a flower with bright golden petals. These petals appear ragged, and have the texture of downy feathers. The leaves are long and smooth, and originate from the base of the stem. Nirthfly stalks are naturally poisonous, but have more favorable properties when mixed into potions.

Alchemical Properties:

  1. Damage Health
  2. Fortify Speed
  3. Restore Speed
  4. Drain Speed

Scrib Cabbage

Scrib cabbage is a large cabbage with thick green leaves. Though it apparently tastes good, it has unwanted side effects when eaten. In Mournhold, it is used as a garnish rather than eaten.

Alchemical Properties

  1. Drain Intelligence
  2. Damage Health
  3. Restore Agility
  4. Fortify Agility

Spiny Lloramor

Spiny lloramor is a large variety of prickle plant, which can grow up to seven feet tall. It tends to grow in arid and semi-arid climates. The lloramor often branches out, and its spines are long and needle sharp. Lloramor spines have an interesting property when they prick the skin, giving a person the ability to absorb spells for a short period of time. This effect makes them useful for potions.

Alchemical Properties

  1. Spell Absorbtion
  2. Invisibility
  3. Poison
  4. Detect Enchantment

Sweetbarrel

Sweetbarrel is a small prickly plant that grows in the more arid climes around Mournhold. When in bloom, it sprouts large flowers from its top. These flowers are bell shaped and have slick, shiny, angular petals. The coloration of the petals are yellow at the base and an orange-red at the tip. The large trunk of the plant has a thick leathery skin, protecting the watery pulp inside. Local hunters dip their arrowheads into the poisonous pulp because it has a strong paralysis effect.

Alchemical Properties

  1. Paralyze
  2. Levitate
  3. Resist Paralysis
  4. Restore Health

Timsa-Come-By

Timsa-come-by is a tiny pink flower that sit in clusters atop a tall stem. The leaves originate from the stem in a radial pattern. When the flower is placed in the mouth, it dispels magic effects.

Alchemical Properties:

  1. Dispel
  2. Resist Paralysis
  3. Drain Magicka
  4. Restore Endurance

Though there is plenty more varieties of flora on the Morrowind mainland, it will have to be covered in another volume. Until then, dear reader.

The Special Flora of Solstheim

by Madam Mary Madrigal

Solstheim is a large island northwest of Vvardenfell. It can be reached by port from Khull. This land has a cold climate, hostile to most plant life. The plants in this area are hardy, thriving in Solstheim’s snowy mountainous regions and lush evergreen forests. If one is willing to brave the dangers and harsh climes of this land, it is worth taking note of the following plants useful to alchemists.

Belladonna

Belladonna, also known as deadly nightshade, is a small perennial shrub that bears small round fruit. Green in their unripened state, they eventually turn a deep black. This fruit is surrounded by broad, pointed petals of a dusky violet coloration. The leaf is broad, oily, and flat, and can cause a severe rash if bare skin comes in contact with it. This plant sometimes appears brown and withered when covered by the year’s frosts, but don’t let that fool you. This plant is a survivor, and can remain dormant for many years. It does however have a low tolerance for sunlight, and does not cultivate well. It can grow almost anywhere in the wild, provided there is enough shade, from the cold rocky areas of Solstheim to the lush evergreen forests. The fruit can be picked in either its ripened or unripened state, and carries the same alchemical properties, all of which have effects on magicka.

Alchemical Properties:

  1. Resist Magicka
  2. Restore Magicka
  3. Fortify Magicka
  4. Drain Magicka

Holly

The holly bush sports sharp pleated leaves of a shiny dark green coloration, and grows bright red berries. It is most often found in the forested areas of Solstheim, but can also be spotted along snowy plains. The form of holly found on this island are typically evergreen. The berries tend to bloom in the late fall and early winter, and are hard and inedible. These berries eventually soften over the winter through repeated frosting and thawing. Holly has spritual significance to the native Skall, and is often used by shaman to treat frostbite. Holly berries have alchemical properties related to their environment. In other words, they are useful for frost resistances and related effects.

Alchemical Properties:

  1. Resist Frost
  2. Frost Shield
  3. Frost Damage
  4. Weakness to Fire

Wolfsbane

Wolfsbane is a species of aconitum flower. This herbal plant is rare, and has not been spotted by local herbalists in years. Dried varieties were on-hand for this author to sample however, and its alchemical uses have been well documented. This plant can be recognized by its flower with light purple veined petals, which are large and form a hood shape. The leaves are palmate and lobed with 5-7 segments, which are coarse and sharply pointed. Wolfsbane is a herb with much folklore attached to it, with particular attention to the lore of the werewolf. It is unclear whether this herb is supposed to cure or cause lycanthropy, as the tales vary from region to region, but this is not one of its official alchemical properties. Wolfsbane petals have a few useful alchemical effects. The most notable is invisibility, which could reduce the alchemist’s need for diamonds, were the plant not so rare.

Alchemical Properties:

  1. Restore Intelligence
  2. Invisibility
  3. Drain Endurance
  4. Drain Magicka

It would be interesting to compare Solstheim’s local flora with the plant life native to Skyrim. However, that will have to wait until another time. Until then, dear reader, adieu.

Text by Sarah Dimento (a.k.a. Stuporstar)